Creating Worlds


I am at the point now to expand the story into the wider world. To these ends, I have been developing the North West and North East parts of the map. Here, you will encounter Dwarven, Elven and Human nations. I plan to add events to these maps, many single-page choices to gain attribute points and spread your orc dominion the way you wish, as well as a few expansive areas with more developed quests.

Above is the North West section of the world map. Here, you'll find lands torn apart by warring dwarves and elves. The dwarves live in the mountains and have built artillery towers along their borders to bombard potential enemies. The dwarves have also developed submarines, to rule the Boiling Sea. The elven forest is bristling with runway towers, from where they launch their biplanes to attack dwarven mountain peaks.

Between the mountains, No-Man's land suffers; the obliterated country between warring states. Here, find the remains of the railway, and abandoned Human and Smallfolk towns. To the north is the last remaining wild orc tribe, currently working with the elves, besieging the entrance to the great dwarven Mountain. Potential allies, or foes?


You can see the North East section of the world map above. It is where fractious human city-states reside, all swearing allegiance to their Emperor. Along concrete and tar roads, the further you go the more advanced the humans become, with their blend of magic and steam technology.  In the south, medieval-style towns struggle to subsist. In the north, above the capital, find the culmination of humanity's dream to fly to the stars.

These maps help develop themes and quests to enliven the world and develop your own orc's story. Will you conquer, ally, or become a tool in the schemes of nations?

I want to add events to these maps in the near future, before creating larger areas to explore in depth like the cities and dwarven and elven settlements.

This is a WIP and everything is liable to change.

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