Good For Your 'Elf


This week the elves of the Netherwood get their major settlement. Hidden in the depths of a forest, elven society had become increasingly risk-taking and militaristic. In a drawn-out war with the dwarves of the nearby Mountain, elves fly suicidal sorties across the peaks to keep the dwarves, ever fearful of the skies, couped up. However, modern elvish society has not gone down well with the trees, which constantly haunt elvish dreams as they grow twisted and ravenous.


At the centre of the Netherwood is the Tree Heart, worshipped as a virtual god. Cared for by the Tenders, the Tree Heart beats with growing corruption. The Tenders have become embedded in the tree, wracked with discordant emotions from the forest's resentment of the elves.


Elven buildings, once peaceful icons of beauty, shudder nervously with the increasing proximity of forest corruption in the form of haunted trees.


Above, notice the forest depths, where dead trees mingle with living trees.  Bones scatter the earth around an ominous-looking tree yearning to feast.


Here, we can see one of the wood and canvas biplanes readying itself for an attack run. Once long-lived, elves gladly volunteer for these missions, almost certainly meeting their demise.

With the dwarves and elves established on the North West section of the world map, I can now move on to developing stories, dialogues, quests and battles, furthering the story of your orc tribe. After this, I can move on to the human lands in the North East section of the map. Life has caught up to me. Progress may slow for the coming weeks. Hopefully, this will not be the case for too long.

This is a work in progress and everything is liable to change.

Comments

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Great, new location. Keep up a good work!