The Green Light at the End of the Tunnel
UPDATE FULL BETA TEST v0.9, (27th March 2024):55k words added, totalling 1.54 million
-Play the final act of your orc’s life into old age. -
‘Adopt’ a pup and help to influence and raise him into, perhaps, becoming a chief. -Keep track of your pup’s development on the stats screen.
-Contact old acquaintances, if they still live, to shape your pup. -Spend your loot improving the tribe or influencing the current chief’s entourage.
-Decide on how you meet your fate, in exile, as a chief maker or idling away your years.
-Receive a final judgement on your orc’s life.
-Added a tester option to jump straight into old age, using a pre-made orc.
-Expanded the ending screen for Big Bellies who complete their path.
-Added a cheat mode which, in the finished game, you will have to track down. However, for testing purposes, you can find it on the stats screen at any point, except for old age.
-Old orcs lose the blessing of the Crone of Fate and cannot cheat, for narrative and game balance.
If you haven’t become a Big Belly, Shaman or chief, now is the time to forge the end of your orc’s story. No longer full of vigour, you face a more sedentary existence, beset by the ravages of time- but, your influence can still affect the future.
FUTURE PLANS
The game is now complete. I now will go through everything again and try to catch the typos and fix and bugs I encounter. Some unused events will be taken out. I will probably add flavour to existing events and perhaps make a few additions from my pile of notes collected from the suggestions players have made on this forum.
Please note, I will not be looking to make extensive additions but to polish off what is there. This is now my priority. As I have mentioned before, I may look into adding dlc, or updates, once the game is released and if there is a high enough demand.
I think I have been saying we are nearing the end for the last 6 months, but we really are now. I want to thank everyone who has played my game and given me help and support, through encouragement, praise and constructive criticisms. You have all helped to make this adventure of mine a pleasure to create.
For those who wish to continue helping to fine tune this game, the biggest help will be to find typos. It is a large game and my typing agility skill is barely %20- though speed I can do, sometimes.
I plan to add a credits page where those who have helped, particularly with editing, will be credited- if you don’t wish for this, just say. I do believe that people giving of their time to help others should, in the very least, be acknowledged.
(I hope this update is smoother than the last few, the old age section is less complex than the shaman-city path by a mile.)
Krog’s blessings to you all!
An Unexpectedly Green Journey (Orc life-simulator)
Become an orc! Break the mould or become the beast you were born to be.
Status | Released |
Author | James K. Isaac |
Genre | Role Playing, Interactive Fiction |
Tags | Fantasy, orcs, Singleplayer |
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