Bar Brawl


I've been a bit slower this week since my new book just came out and I've had to sort out things with it. If you like dark, historical fantasy, give it a read and a review. Like with games on Steam, it will just languish without attention:) Plug:WOAD eBook : Isaac, James: Amazon.co.uk: Kindle Store 

This week I've continued developing the second main area, The Green gentleman Tavern. There will be divergent paths here.


Using Synrec's Tactical Battle System, you can add a dose of tactics to your rpg brawls. Notice in the pictures the main phases. The start phase allows you to place your actors, the yellow boxes on the side are a handy interface to see available placement positions.

Next, notice the green arrows. This shows your movement range. After that, you can attack. The yellow crosshairs show the attack range, the red crosshairs show your current target(s). The system works well, but I will need to reduce the size of some of the UI and info bars. I've also noticed that heavy particle effects result in a slow-down with larger battles.

I've also used Visustella's plugins for lighting and weather effects. One example is the flame-filled image, a result of nefarious orc sabotage. Another shows a smoke and dust-filled sky outside The Green Gentleman Tavern.


Finally, the last picture has your characters followed by a bike gang of impressed orcs, perhaps the start of your new orc army?


Time will tell.

As always, this is a WIP and is liable to change along the way.

 

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